# Halcyone Maker > Halcyone Maker is a free browser-based cute 3D character maker. Customize dress-up mascots, woodland friends, food characters, animals and robots, then animate and export images, clips or 3D models. Plus adds AI appearance editing for supported characters and voice-driven recording for dress-up mascots. Canonical URL: https://stg.halcyonemaker.com/ Made by: Halcyone Lab (https://halcyonelab.com) X / Twitter: https://x.com/halcyonemaker Support: support@halcyonemaker.com ## What it is Halcyone Maker is a web app for making cute 3D mascots and characters that move. Choose a dress-up mascot, woodland friend, food character, animal, robot or simple figure, customize its available controls and try a motion. Download an image, video or 3D model without installing modeling or rigging software. Each character uses motions designed for its body. Dress-up mascots have a broad motion library and can combine motions and expressions into sequences. Companions and simple figures have smaller motion sets. Body animation is included in exported GLB files; the selected facial expression is static. Record a video or GIF to keep expression changes. ## At a glance Runs in: Any modern web browser (Chrome, Edge, Safari, Firefox) on desktop. Nothing to install, no plugin, no account needed to start. Output formats: GLB (3D model with body animations), transparent PNG, GIF, MP4 with a solid background, and WebM with alpha. Plus adds glTF ZIP, OBJ + MTL, USDZ and STL. One-click 9:16, 1:1 and 16:9 capture presets, with silent GIF recording. Animations: Hundreds of ready-made motions for dress-up mascots, plus smaller motion sets designed for companions and simple figures. Free includes: Building, customizing and previewing with no account, plus one basic export with no account. A free account makes PNG/GIF/MP4/WebM/GLB exports unlimited and saves up to 3 characters. Plus adds: $12/month or $115.20/year: AI appearance editing for supported mascots and companions; voice-driven recording and AI motion sequences for dress-up mascots; GLB Studio recording of imported models; glTF ZIP / OBJ + MTL / USDZ / STL exports; and up to 20 saved characters. Pro adds: $29/month or $278.40/year: everything in Plus, with unlimited saved characters instead of 20. Made by: Halcyone Lab (halcyonelab.com), the studio behind Halcyone's focus rooms and video work. ## Who it is for - YouTube and explainer video creators who want a talking, gesturing presenter without going on camera - App and SaaS teams who need a brandable mascot for loading, success, empty-state and error moments - Game developers and prototypers who need a rigged, animated GLB for Unity, Godot or three.js - Streamers who want a VTuber-lite reaction sidekick on greenback or transparent for OBS - Short-form creators, educators, and anyone making stickers or emotes ## What it exports - GLB — one self-contained glTF 2.0 file with the model, materials and body animations; the selected face is static - glTF ZIP (Plus / Pro) — A 3D model with body animations and embedded images. Extract the archive before use; the selected face is static. - OBJ + MTL (Plus / Pro) — A static pose with colors and face textures. No rig or animations; advanced finishes are simplified. - USDZ (Plus / Pro) — A static model for Apple AR workflows. No rig or animations; advanced finishes may look different. - STL (Plus / Pro) — Geometry in millimeters for print preparation. No colors or face artwork; intersecting parts need repair before printing. - PNG — still image with a transparent background - GIF — silent recorded animation; choose a solid background and check the loop - MP4 — H.264 video for social posts and YouTube; no transparency, with voice audio on Plus. Transparent areas are saved on white - WebM — video with true alpha (or greenback / solid), with voice audio muxed in on Plus Capture presets: 9:16 (Reels / Shorts / TikTok), 1:1 (icon, sticker, emote), 16:9 (YouTube, site embeds), Freeform. MP4 is for social posts and YouTube and has no transparency; transparent areas are saved on white. Use PNG/WebM for transparent alpha. Video can also use greenback or a solid background. GIF is silent and does not preserve alpha; choose a solid background and check the exported loop. GLB uses standard glTF 2.0 with named body-animation clips. Use a compatible importer or viewer; Unity needs a glTF importer such as glTFast. Import appearance and animation support depend on the destination tool. The selected facial expression is static. ## Features - Browser-based 3D character and mascot builder — no install, no Blender, no rigging - Customize a character, choose motions and expressions, and record a clip in the same workspace - Dress-up mascots, woodland friends, little creatures, food characters, animals, floating friends, robots and simple figures with character-specific motions - New costume characters with parts to swap (hats, hoods, horns, wings and props): Little Wizard, Pumpkin Witch, Pumpkin Hoodie, Bat Hoodie, Little Devil, Shark, Hammerhead and Whale Shark Hoodies, Dino Hoodie, Frog Hoodie, Penguin Hoodie, Little Santa, Little Chef and Little Astronaut - Storybook characters: Hooded Cub, Raincoat Bunny, Scarf Fox, Bell Shroom, Seed Pod, Acorn Walker, Mallow Blob, Pip Horn, Pudding Pal, Toast Buddy, Pear Pal and Tea Cup - Robot mascots with interchangeable head shapes, hands, feet and antennas, adjustable limb lengths and independent shell, trim and glow colors - Dress-up mascot starting characters with editable colors, parts, faces, finishes and body shapes - Lockable ears, tail, proportions, markings, face, signature item, and colors for guided four-legged variants - Compare three nearby appearance variations, lock favorite features and apply one undoable change for free - Hundreds of dress-up mascot motions plus smaller motion sets for companions and simple figures - Voice-driven mouths for dress-up mascots: free 20-second audio file preview; Plus for a typed script turned into an AI voice, microphone input and voice-driven exports - AI appearance editing for supported mascots and companions, including woodland, little-creature and food characters; AI motion sequences for dress-up mascots (Plus) - Studio capture presets: 9:16, 1:1, 16:9 and freeform, with a live framing guide - Silent GIF recording with adjustable duration; check the exported loop - Export a GLB with body animations, or export MP4 with a solid background, transparent PNG/WebM and silent GIF recordings - Additional glTF ZIP, OBJ + MTL, USDZ and STL exports (Plus / Pro) - Free GLB viewer and GLB Studio for models you already have ## Characters and animations Starting characters include dress-up mascots such as Honey Bear, Hooded Cub, Raincoat Bunny and Scarf Fox; woodland friends Bell Shroom, Seed Pod and Acorn Walker; little creatures Mallow Blob, Pip Horn and Pudding Pal; food and object characters Toast Buddy, Pear Pal and Tea Cup; animal, floating and robot companions; and simple figures such as Soft Buddy. Each character exposes the controls and motions supported by its model. Dress-up mascot animation categories: Emotion, Sports, Move, Fun, Greeting, Talk, UI, Game, Basic, Action, Work, Study, Fitness, Life, Music. The library includes hundreds of ready-made motions. Companions and simple figures use smaller sets of motions designed for their shapes. With Plus or Pro, AI appearance editing supports dress-up mascots and supported companions, including all new storybook characters. Voice input and AI motion sequences are for dress-up mascots. Manual three-option appearance comparisons are free and use no AI credits. ## Plans and pricing (USD) Free — $0/month. Start building characters. Save up to 3 characters. 20-second audio file preview for dress-up mascots. All starting characters and their motions. Face, shape and color controls; clothes for dress-up mascots. Unlimited PNG, GIF, WebM, and GLB exports (first one free without an account). Plus — $12/month, $115.20/year. For individual creators. Save up to 20 characters. Type a script and your dress-up mascot says it, with lip sync and gestures. AI editing · 1,000 shared AI credits/month. AI talking videos with reusable saved takes for standard Mascots. Record imported models in GLB Studio. glTF ZIP, OBJ + MTL, USDZ and STL exports. Pro — $29/month, $278.40/year. For larger character collections. Unlimited saved characters. 3,000 shared AI credits/month. Everything in Plus. | Feature | Free | Plus | Pro | | --- | --- | --- | --- | | Price (monthly) | $0 | $12/mo | $29/mo | | Price (yearly) | $0 | $115.20/yr | $278.40/yr | | Character builder (controls vary by character) | Yes | Yes | Yes | | Ready-made animation library | Yes | Yes | Yes | | PNG, GIF, WebM and GLB export | Unlimited (first export needs no account) | Unlimited | Unlimited | | Additional 3D formats (glTF ZIP, OBJ + MTL, USDZ, STL) | No | Yes | Yes | | Saved characters | 3 | 20 | Unlimited | | Audio file preview (dress-up mascots) | 20 seconds | Full preview | Full preview | | Voice-driven recording (dress-up mascots) | No | Yes | Yes | | Typed script → AI voice in Clip (dress-up mascots, 1 AI credit per voice) | No | Yes | Yes | | AI appearance editing (supported mascots & companions) | No | Yes | Yes | | AI talking videos and saved speaking takes (standard Mascots) | No | Yes | Yes | | AI motion sequences (dress-up mascots) | No | Yes | Yes | | Shared AI credits per month | 0 | 1,000 | 3,000 | | Record imported models in GLB Studio | No | Yes | Yes | ## Free vs paid, exactly - No account: build, customize and preview a character, and take ONE basic export (PNG, GIF, MP4, WebM or GLB). - Free account: unlimited basic PNG, GIF, MP4, WebM and GLB exports, and up to 3 saved characters. - Plus ($12/month, $115.20/year): everything in Free, plus Save up to 20 characters; Type a script and your dress-up mascot says it, with lip sync and gestures; AI editing · 1,000 shared AI credits/month; AI talking videos with reusable saved takes for standard Mascots; Record imported models in GLB Studio; glTF ZIP, OBJ + MTL, USDZ and STL exports. - Pro ($29/month, $278.40/year): Unlimited saved characters; 3,000 shared AI credits/month; Everything in Plus. The GLB viewer at /glb-viewer is free and needs no account. Viewer and Studio accept self-contained GLB/glTF 2.0; separate buffers/images and Draco, Meshopt or KTX2 compression are unsupported. GLB Studio preview is free; all imported-model MP4, WebM, GIF and PNG exports require Plus. Exports use the 9:16, 1:1 or 16:9 frame shown on the preview. WebM alpha depends on browser and destination compatibility; GIF keeps only on/off transparency. Maker basic exports retain their existing free access. “Record this motion in Studio” in the viewer carries the open file and motion within the same tab; after a reload the file must be chosen again. Imported GLB files cannot be edited in Maker. ## What it is not - Not a Blender replacement. There is no mesh modeling, sculpting, UV editing or custom rigging — you assemble a character from curated parts and sliders. - Not photoreal. The look is deliberately cute and stylized, with available material finishes (matte, glossy, metallic, pearl, glow, chrome, jelly, neon, crystal). - Not full VTuber software. There is no face tracking, no Live2D and no VRM rig. With Plus, dress-up mascots can animate their mouths from audio for recordings. - Not a text-to-3D generator. AI adjusts supported character appearances and suggests mascot performances using existing parts and motions. Compare appearance previews before applying them; arbitrary new geometry, clothing and textures are not generated. - Not a video editor. You record clean clips here and combine them with your voiceover, slides or footage in a compatible editor. ## Use cases - Talking Mascot Presenter for YouTube Explainers — Make a mascot presenter, add your narration and preview its voice and gestures together. Record an MP4 or WebM with Plus, then combine the clip with your slides or screen recording in a compatible video editor. (https://stg.halcyonemaker.com/for/youtube-explainers) - Talking Characters for Shorts, Reels & Vertical Videos — Give a mascot a short line, a clear gesture and a vertical frame. Preview your audio free, then export a voiced MP4 or WebM with Plus to finish in your video editor. (https://stg.halcyonemaker.com/for/shorts-creators) - Make an animated stream sidekick / reaction mascot for OBS — Make a cute character, record it on a green screen or transparent background, and drop it into OBS as a reaction mascot or on-screen buddy — VTuber-lite, without a full rig. (https://stg.halcyonemaker.com/for/stream-overlays) - Animated GLB characters for game prototypes (Unity/Godot/three.js) — Need a cute NPC, pet or mascot that already moves? Build one and export a GLB with animations baked in for a compatible engine or glTF loader. Test the materials and animation clips in your target workflow. (https://stg.halcyonemaker.com/for/game-prototyping) - Make an app mascot for onboarding, loading & empty states — Give your product a friendly face. Build a mascot once, then record the moments you need — loading, success, empty state, error — as MP4, looping GIFs, transparent PNGs or WebM. (https://stg.halcyonemaker.com/for/app-mascots) - Make custom animated stickers & emotes for Discord — Roll a character, capture a reaction — laugh, cry, thumbs up — and export a square GIF, transparent PNG or MP4/WebM for your project. MP4 has no transparency. Check the destination’s format and file-size requirements. (https://stg.halcyonemaker.com/for/stickers-and-emotes) - Talking Mascot Presenters for Lessons & Courses — Create a mascot your learners recognize. Let it introduce a topic or explain a short example using your recorded narration, then reuse it throughout your course. (https://stg.halcyonemaker.com/for/educators) - Cute animated GLB characters for indie & web games — Skip the rigging pipeline. Build a character with motion built in and export an animated GLB for an engine or loader with glTF support. Test the exported clips and materials in your target pipeline. (https://stg.halcyonemaker.com/for/indie-game-devs) ## Practical guides - Refine your character in words with AI editing: https://stg.halcyonemaker.com/guides/ai-character-editing - Make a talking character video with your own audio: https://stg.halcyonemaker.com/guides/talking-character-video - Choose a background for your character video: https://stg.halcyonemaker.com/guides/transparent-character-video ## Interactive demos - Your mascot plays soccer — Dribbles in, strikes the ball, slides on its knees. One character, ready-made motion. (https://stg.halcyonemaker.com/play?scene=soccer) - Your mascot presents — Opens, shows the first point, advances the slide, recaps. A talking host on demand. (https://stg.halcyonemaker.com/play?scene=presenter) - Your mascot runs your app — Waits, succeeds, fails, tries again — the empty states nobody wants to draw. (https://stg.halcyonemaker.com/play?scene=app) - Your mascot is a playable character — Starts, jumps the coins, chains a combo, clears the level, dances about it. (https://stg.halcyonemaker.com/play?scene=game) - Your mascot dances — Groove, floss, jump-spin, sing, mic drop. Loops that survive being cut to music. (https://stg.halcyonemaker.com/play?scene=dance) ## FAQ Q: What is Halcyone Maker? A: A browser workspace for making and animating 3D characters. Start with a ready-made mascot, woodland friend, food character, animal, robot or simple figure, change its look, choose motions and expressions, and record a clip. Dress-up mascots can also use your own audio. You can export clips, images or 3D models without learning modeling or rigging. Q: What kinds of cute 3D characters can I make? A: Choose dress-up mascots, woodland friends, little creatures, food and object characters, animals, floating friends, robots or simple figures. The new storybook collection includes Hooded Cub, Raincoat Bunny, Scarf Fox, Bell Shroom, Seed Pod, Acorn Walker, Mallow Blob, Pip Horn, Pudding Pal, Toast Buddy, Pear Pal and Tea Cup. Each starting character has its own supported shape controls and motions. Q: Can I compare character variations for free? A: Yes. In Manual, lock the features you want to keep and compare three appearance options before applying one. Small changes makes a subtle adjustment; Change the mood explores a wider range. Applying is one undoable edit. This does not use AI credits. Q: How does AI character editing work? A: With Plus or Pro, describe a change to a supported mascot or companion, review Before / After and apply the result. AI edits existing shapes, colors and parts; it does not generate arbitrary new 3D geometry. All new storybook characters support AI appearance editing. Developer Robot, Chubby Robot, Marshmallow Robot and simple figures use manual appearance controls. Q: Can I make a character talk with my audio? A: Yes. Choose a dress-up mascot, open Clip → Voice, load an audio file and preview up to 20 seconds free. The mouth follows audio volume. Plus adds microphone input and voice-driven exports; MP4 and WebM include the sound, while GIF is silent. In Manual, audio stays in your browser and must be selected again after reopening. Q: Can I type a line for a character to speak? A: Yes. With Plus or Pro, choose a dress-up mascot and open Clip → Voice → Script. Type up to 200 characters, pick Bright, Warm or Calm and make the voice (1 AI credit; a failed voice uses none). The mouth and speaking gestures follow the voice; preview it, then download an MP4 or WebM with the sound. AI edit → Make a talking video also plans the look and the line together and exports them in an asset ZIP. Save take keeps the line, plan and source audio with your saved character. A GLB export does not include the voice or animated face. Q: Is it free? A: Yes. Building, customizing, previewing and your first basic export are free without an account. A free account makes basic Character Maker exports unlimited. Audio file preview is free for 20 seconds with dress-up mascots. Plus adds AI appearance editing for supported mascots and companions, voice-driven recording for dress-up mascots, GLB Studio recording, additional 3D formats and larger save limits. Q: How much does it cost? A: Free for building; a free account adds unlimited basic exports and 3 saved characters. Plus is $12 per month or $115.20 per year. Pro is $29 per month or $278.40 per year. Q: Do I need Blender or any 3D skills? A: No. You assemble characters from friendly parts and sliders — there is no modeling, rigging or timeline to learn. If you have never opened a 3D tool, you can still make a finished character. Q: Which files can I export? A: Free includes PNG, GIF, MP4, WebM and animated GLB, plus the dress-up mascot expression ZIP. Plus and Pro add glTF ZIP, OBJ with MTL and textures, USDZ and STL. glTF retains the model and body motions; OBJ, USDZ and STL are static. STL contains no colors or face artwork and needs print preparation. FBX, BLEND and VRM are not currently available. Q: Can I use a model in a game engine? A: GLB uses standard glTF 2.0 with materials and body animations. Some characters use a skeleton; others animate separate model parts. Tools with a glTF importer can load it; Unity needs an importer such as glTFast. The selected face is static, and import appearance can vary. Use the GLB guide inside Maker to choose a workflow. Q: Can I make a transparent or vertical video for OBS, TikTok or my app? A: Yes. Record MP4 for social posts or YouTube in 16:9, 1:1 or 9:16. MP4 has no transparency; transparent areas are saved on white. For video editors such as CapCut, Premiere Pro, Final Cut Pro, iMovie or DaVinci Resolve, choose Video editor in Clip → Export to save a green-screen MP4 you can key out. Transparent WebM suits OBS and web pages. GIF recording is silent and does not preserve alpha. Test a short export in your destination app; format and transparency support vary. Q: Is it a VTuber app? A: Not a full one. There is no face tracking, Live2D or VRM rig. With Plus, dress-up mascots can animate their mouths from a microphone or audio file for recordings. Q: Can I use my characters commercially? A: Exports are intended for use in your own projects; see the pricing page and current terms for commercial-use details. ## Canonical URLs - Home: https://stg.halcyonemaker.com/ - Character collection: https://stg.halcyonemaker.com/characters - Character Maker: https://stg.halcyonemaker.com/maker - Animal companions: https://stg.halcyonemaker.com/maker?family=plush-v1&character=teddy-bear - Simple figures: https://stg.halcyonemaker.com/maker?family=figure-v1&character=soft-buddy - Pricing: https://stg.halcyonemaker.com/pricing - Compare: https://stg.halcyonemaker.com/compare - Interactive examples: https://stg.halcyonemaker.com/play - GLB viewer: https://stg.halcyonemaker.com/glb-viewer - GLB Studio: https://stg.halcyonemaker.com/glb-studio - Talking Mascot Presenter for YouTube Explainers: https://stg.halcyonemaker.com/for/youtube-explainers - Talking Characters for Shorts, Reels & Vertical Videos: https://stg.halcyonemaker.com/for/shorts-creators - Make an animated stream sidekick / reaction mascot for OBS: https://stg.halcyonemaker.com/for/stream-overlays - Animated GLB characters for game prototypes (Unity/Godot/three.js): https://stg.halcyonemaker.com/for/game-prototyping - Make an app mascot for onboarding, loading & empty states: https://stg.halcyonemaker.com/for/app-mascots - Make custom animated stickers & emotes for Discord: https://stg.halcyonemaker.com/for/stickers-and-emotes - Talking Mascot Presenters for Lessons & Courses: https://stg.halcyonemaker.com/for/educators - Cute animated GLB characters for indie & web games: https://stg.halcyonemaker.com/for/indie-game-devs - This file: https://stg.halcyonemaker.com/llms-full.txt - Short index: https://stg.halcyonemaker.com/llms.txt - Sitemap: https://stg.halcyonemaker.com/sitemap.xml